I started this project with the aim to recreate this environment in Unreal engine 4 and see how far I can go (and how far can the engine) when creatingRelaxing Room: Blender Cycles
Old copper Shader 1.2
I’ve been playing a bit more with this shader I made a few days ago and now, among other things, I have some extra outputs to make the shader configurationOld copper Shader 1.2
Shader experiments – Cycles
I’ve been practicing a bit with Cycles nodes to create procedural materials in Blender (CarPaint, Brushed Metal, Stucco and Old Copper). It was fun! Thanks to Kent Trammell(CGCookie Educator) andShader experiments – Cycles